Name Surname Photo

Daniel Berrio

I am a young passionate about videogames, focused on 3D art and design, I love modelling and animating but what I have gained more experience in is modular systems focused on environments.

About me

I've been playing video games for as long as I can remember and they have always been one of my passions. I remember playing great titles like The Last of Us or the Uncharted saga and getting excited with their story and adoring their scenarios. In high school I entered the technological option with the intention of studying video games and once in the career I discovered 3D modelling and I knew what I wanted to dedicate myself to. I wanted to make people enjoy beautiful landscapes as I had enjoyed them as a child and I still enjoy them today. In short, I want to give back to videogames everything they have given me.

Tasks & Responsibilities

Feature A

Brief description of what this person implemented or owned (e.g. “Built the level streaming system”).

Feature B

Another responsibility (e.g. “Optimized asset pipeline and build times”).

Feature C

“Designed scoreboard UI and implemented live updates” (for example).

Feature D

“Managed QA pipeline and release verification” (whatever fits).

Feature D

“Managed QA pipeline and release verification” (whatever fits).

Programs & Tools Used

Experience & Competences