Since I can remember I loved building societies, stories and scenarios for different stories and now I would like to develop such scenarios into enjoyable experiences. I have always appreciated narrative driven experiences, I really enjoy reading books that make me feel invested in the story, I would like to transmit that to players.
All the core design of the levels was mainly done by me.
I designed part of the environmental mechanics, such as explosive barrels and the horde mechanics.
The first ideas for how the camera should be were designed
All the level blockings that were used as reference
Playing the game and trying to iterate design as necessary.